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Unfinished wiiload module and LZ77 compression code
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@ -6,6 +6,64 @@
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import io
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def compress_lz77(data: bytes) -> bytes:
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"""
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Parameters
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----------
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data
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Returns
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-------
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"""
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def compare_bytes(byte1: bytes, offset1: int, byte2: bytes, offset2: int, len_max: int, abs_len_max: int) -> int:
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num_matched = 0
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if len_max > abs_len_max:
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len_max = abs_len_max
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for i in range(0, len_max):
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if byte1[offset1 + 1] == byte2[offset2 + 1]:
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num_matched += 1
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else:
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break
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if num_matched == len_max:
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offset1 -= len_max
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for i in range(0, abs_len_max - len_max):
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if byte1[offset1 + 1] == byte2[offset2 + 1]:
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num_matched += 1
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else:
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break
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return num_matched
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def search_match(buffer: bytes, pos: int) -> (int, int):
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bytes_left = len(buffer) - pos
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# Default to only looking back 4096 bytes, unless we've moved fewer than 4096 bytes, in which case we should
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# only look as far back as we've gone.
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max_dist = 0x1000
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if max_dist > pos:
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max_dist = pos
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# We want the longest match we can find.
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biggest_match = 0
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biggest_match_pos = 0
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# Default to only matching up to 18 bytes, unless fewer than 18 bytes remain, in which case we can only match
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# up to that many bytes.
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max_len = 0x12
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if max_len > bytes_left:
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max_len = bytes_left
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for i in range(1, max_dist):
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num_compare = max_len
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if num_compare > i:
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num_compare = i
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if num_compare > max_len:
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num_compare = max_len
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num_matched = compare_bytes(buffer, pos - i, buffer, pos, max_len, 0x12)
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output_data = b'LZ77\x10'
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# Write the header by finding the size of the uncompressed data.
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output_data += int.to_bytes(len(data), 3, 'little')
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search_match(data, 0)
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def decompress_lz77(lz77_data: bytes) -> bytes:
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"""
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Decompresses LZ77-compressed data and returns the decompressed result. Supports data both with and without the
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62
src/libWiiPy/title/wiiload.py
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62
src/libWiiPy/title/wiiload.py
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@ -0,0 +1,62 @@
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# "title/wiiload.py" from libWiiPy by NinjaCheetah & Contributors
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# https://github.com/NinjaCheetah/libWiiPy
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#
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# This code is adapted from "wiiload.py", which can be found on the WiiBrew page for Wiiload.
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# https://pastebin.com/4nWAkBpw
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#
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# See https://wiibrew.org/wiki/Wiiload for details about how Wiiload works
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import sys
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import zlib
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import socket
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import struct
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def send_bin_wiiload(target_ip: str, bin_data: bytes, name: str) -> None:
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"""
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Sends an ELF or DOL binary to The Homebrew Channel via Wiiload. This requires the IP address of the console you
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want to send the binary to.
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Parameters
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----------
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target_ip: str
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The IP address of the console to send the binary to.
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bin_data: bytes
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The data of the ELF or DOL to send.
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name: str
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The name of the application being sent.
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"""
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wii_ip = (target_ip, 4299)
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WIILOAD_VERSION_MAJOR=0
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WIILOAD_VERSION_MINOR=5
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len_uncompressed = len(bin_data)
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c_data = zlib.compress(bin_data, 6)
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chunk_size = 1024*128
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chunks = [c_data[i:i+chunk_size] for i in range(0, len(c_data), chunk_size)]
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args = [name]
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args = "\x00".join(args) + "\x00"
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s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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s.connect(wii_ip)
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s.send("HAXX")
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s.send(struct.pack("B", WIILOAD_VERSION_MAJOR)) # one byte, unsigned
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s.send(struct.pack("B", WIILOAD_VERSION_MINOR)) # one byte, unsigned
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s.send(struct.pack(">H",len(args))) # bigendian, 2 bytes, unsigned
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s.send(struct.pack(">L",len(c_data))) # bigendian, 4 bytes, unsigned
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s.send(struct.pack(">L",len_uncompressed)) # bigendian, 4 bytes, unsigned
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print(len(chunks),"chunks to send")
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for piece in chunks:
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s.send(piece)
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sys.stdout.write("."); sys.stdout.flush()
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sys.stdout.write("\n")
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s.send(args)
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s.close()
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print("done")
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