This required a LOT more backend work than I expected. But hey, some of this stuff is being done better than it was in libWiiPy/WiiPy, so that's a win in my book.
When changing both the Title ID and type of a WAD, the updated TID will only be written once (which also means the Title Key will only be re-encrypted once). This is an improvement over WiiPy where it will be updated as part of both changes.
Some TMD fields have been made private and moved to getter/setter methods only as they are actually in use now and should only be set through the correct means.
When using a Title, the content_records value stored in the TMD and ContentRegion instances will now point to the same data, meaning that they stay in sync. Previously, you had to manually sync the content records between them as they were modified, and not doing so would cause problems when editing a WAD.
This replaces the old 1D array with an actual directory tree that can be used to make packing, unpacking, and editing U8 archives much much easier than the old libWiiPy implementation.
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rustii CLI info command now displays the signing status of TMDs/Tickets/WADs like WiiPy does, and displays the ASCII TID for a title when applicable. This means that this command now has full feature parity with WiiPy.
Also added lots of required library magic to make WAD packing possible. This includes the high-level Title object from libWiiPy, the ability to set content in a WAD, the ability to generate a WADHeader from a WADBody, and more.