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README.md
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README.md
@ -10,7 +10,7 @@ libWiiPy is inspired by [libWiiSharp](https://github.com/TheShadowEevee/libWiiSh
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This list will expand as libWiiPy is developed, but these features are currently available:
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This list will expand as libWiiPy is developed, but these features are currently available:
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- TMD, ticket, and WAD parsing
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- TMD, ticket, and WAD parsing
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- WAD content extraction, decryption, re-encryption, and packing
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- WAD content extraction, decryption, re-encryption, and packing
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- Downloading free titles from the NUS
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- Downloading titles from the NUS
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# Usage
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# Usage
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A wiki, and in the future a potential documenation site, is being worked on, and can be accessed [here](https://github.com/NinjaCheetah/libWiiPy/wiki). It is currently fairly barebones, but it will be improved in the future.
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A wiki, and in the future a potential documenation site, is being worked on, and can be accessed [here](https://github.com/NinjaCheetah/libWiiPy/wiki). It is currently fairly barebones, but it will be improved in the future.
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@ -31,27 +31,27 @@ Please be aware that because libWiiPy is in a very early state right now, many f
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To build this package locally, the steps are quite simple, and should apply to all platforms. Make sure you've set up your `venv` first!
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To build this package locally, the steps are quite simple, and should apply to all platforms. Make sure you've set up your `venv` first!
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First, install the dependencies from `requirements.txt`:
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First, install the dependencies from `requirements.txt`:
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```py
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```sh
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pip install -r requirements.txt
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pip install -r requirements.txt
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```
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```
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Then, build the package using the Python `build` module:
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Then, build the package using the Python `build` module:
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```py
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```sh
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python -m build
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python -m build
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```
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```
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And that's all! You'll find your compiled pip package in `dist/`.
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And that's all! You'll find your compiled pip package in `dist/`.
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# Special Thanks
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# Special Thanks
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This project wouldn't be possible without the amazing people behind its predecessors and all of the people who have contributed to the documentation of the Wii's inner workings over at [Wiibrew](https://wiibrew.org).
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This project wouldn't be possible without the amazing people behind its predecessors and all of the people who have contributed to the documentation of the Wii's inner workings over at [WiiBrew](https://wiibrew.org).
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## Special Thanks for the Inspiration and Previous Projects
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## Special Thanks for the Inspiration and Previous Projects
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- Xuzz, SquidMan, megazig, Matt_P, Omega and The Lemon Man for creating Wii.py
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- Xuzz, SquidMan, megazig, Matt_P, Omega and The Lemon Man for creating Wii.py
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- Leathl for creating libWiiSharp
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- Leathl for creating libWiiSharp
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- TheShadowEevee for maintaining libWiiSharp
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- TheShadowEevee for maintaining libWiiSharp
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## Special Thanks to Wiibrew Contributors
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## Special Thanks to WiiBrew Contributors
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Thank you to all of the contributors to the documentation on the Wiibrew pages that make this all understandable! Some of the key articles referenced are as follows:
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Thank you to all of the contributors to the documentation on the WiiBrew pages that make this all understandable! Some of the key articles referenced are as follows:
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- [Title metadata](https://wiibrew.org/wiki/Title_metadata), for the documentation on how a TMD is structured
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- [Title metadata](https://wiibrew.org/wiki/Title_metadata), for the documentation on how a TMD is structured
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- [WAD files](https://wiibrew.org/wiki/WAD_files), for the documentation on how a WAD is structured
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- [WAD files](https://wiibrew.org/wiki/WAD_files), for the documentation on how a WAD is structured
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- [IOS history](https://wiibrew.org/wiki/IOS_history), for the documentation on IOS TIDs and how IOS is versioned
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- [IOS history](https://wiibrew.org/wiki/IOS_history), for the documentation on IOS TIDs and how IOS is versioned
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