(doc) Workaround for ScrollSpy issue breaking TOC

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2025-01-25 20:40:44 -05:00
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# libWiiPy.archive Package
## Modules
## Description
The `libWiiPy.archive` package contains modules for packing and extracting archive formats used by the Wii. This currently includes packing and unpacking support for U8 archives and decompression support for ASH archives.
## Modules
| Module | Description |
|----------------------------------------|---------------------------------------------------------|
| [libWiiPy.archive.ash](/archive/ash) | Provides support for decompressing ASH archives |
| [libWiiPy.archive.lz77](/archive/lz77) | Provides support for the LZ77 compression scheme |
| [libWiiPy.archive.u8](/archive/u8) | Provides support for packing and extracting U8 archives |
### libWiiPy.archive Package Contents
## Full Package Contents
```{toctree}
:maxdepth: 4

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# libWiiPy.archive.ash Module
## Description
The `libWiiPy.archive.ash` module provides support for handling ASH files, which are a compressed format primarily used in the Wii Menu, but also in some other titles such as My Pokémon Ranch.
At present, libWiiPy only has support for decompressing ASH files, with compression as a planned feature for the future.

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# libWiiPy.archive.lz77 Module
## Description
The `libWiiPy.archive.lz77` module provides support for handling LZ77 compression, which is a compression format used across the Wii and other Nintendo consoles.
## Module Contents

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# libWiiPy.archive.u8 Module
## Description
The `libWiiPy.archive.u8` module provides support for handling U8 archives, which are a non-compressed archive format used extensively on the Wii to join multiple files into one.
This module exposes functions for both packing and unpacking U8 archives, as well as code to parse IMET headers. IMET headers are a header format used specifically for U8 archives containing the banner of a channel, as they store the localized name of the channel along with other banner metadata.