# "commands/archive/u8.py" from WiiPy by NinjaCheetah # https://github.com/NinjaCheetah/WiiPy import pathlib import libWiiPy from modules.core import fatal_error def handle_u8_pack(args): input_path = pathlib.Path(args.input) output_path = pathlib.Path(args.output) u8_data = None try: u8_data = libWiiPy.archive.pack_u8(input_path) except ValueError: fatal_error(f"The specified input file/folder \"{input_path}\" does not exist!") output_path.write_bytes(u8_data) print("U8 archive packed!") def handle_u8_unpack(args): input_path = pathlib.Path(args.input) output_path = pathlib.Path(args.output) if not input_path.exists(): fatal_error(f"The specified input file \"{input_path}\" does not exist!") u8_data = input_path.read_bytes() # U8 archives are sometimes compressed. In the event that the provided data is LZ77 data, assume it's a compressed # U8 archive and decompress it before continuing. Standard checks will then catch it if it was something else. if u8_data[0:4] == b'LZ77': u8_data = libWiiPy.archive.decompress_lz77(u8_data) # Output path is deliberately not checked in any way because libWiiPy already has those checks, and it's easier # and cleaner to only have one component doing all the checks. libWiiPy.archive.extract_u8(u8_data, str(output_path)) print("U8 archive unpacked!")