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https://github.com/NinjaCheetah/RIT-Dining.git
synced 2025-10-19 06:36:18 -04:00
This update mostly includes improvements related to sorting and filtering the main dining location list, including: - Favorites! You can mark locations as your favorites by swiping them on the list or pressing the star button on their detail page. Favorites are sorted to the top. - "Hide Closed Locations" has been moved to a dedicated sort/filter button in the bottom left corner. This looks best on iOS 26+, where it sits nicely to the left of the search bar. - Added an "Open Locations First" option to sort open locations above closed locations, if you want to know what's open quicker without entirely hiding closed locations. Other improvements: - Made most asynchronous code properly async instead of bouncing between DispatchQueue.main.async{} and .sync{}. - Added a timer to refresh open statuses every 3 seconds while on the main list, so that when the time changes the open statuses will change appropriately. It seemed silly to force you to fetch the data again just to do a quick "hey is current time in range?". - Made date formatter shared so there aren't 3 separate copies of it.
266 lines
12 KiB
Swift
266 lines
12 KiB
Swift
//
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// Parsers.swift
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// RIT Dining
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//
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// Created by Campbell on 9/19/25.
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//
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import Foundation
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func parseOpenStatus(openTime: Date, closeTime: Date) -> OpenStatus {
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// This can probably be done a little cleaner but it's okay for now. If the location is open but the close date is within the next
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// 30 minutes, label it as closing soon, and do the opposite if it's closed but the open date is within the next 30 minutes.
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let calendar = Calendar.current
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let now = Date()
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var openStatus: OpenStatus = .closed
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if now >= openTime && now <= closeTime {
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// This is basically just for Bytes, it checks the case where the open and close times are exactly 24 hours apart, which is
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// only true for 24-hour locations.
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if closeTime == calendar.date(byAdding: .day, value: 1, to: openTime)! {
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openStatus = .open
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} else if closeTime < calendar.date(byAdding: .minute, value: 30, to: now)! {
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openStatus = .closingSoon
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} else {
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openStatus = .open
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}
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} else if openTime <= calendar.date(byAdding: .minute, value: 30, to: now)! && closeTime > now {
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openStatus = .openingSoon
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} else {
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openStatus = .closed
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}
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return openStatus
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}
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func parseLocationInfo(location: DiningLocationParser) -> DiningLocation {
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print("beginning parse for \(location.name)")
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// The descriptions sometimes have HTML <br /> tags despite also having \n. Those need to be removed.
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let desc = location.description.replacingOccurrences(of: "<br />", with: "")
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// Early return if there are no events, good for things like the food trucks which can very easily have no openings in a week.
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if location.events.isEmpty {
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return DiningLocation(
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id: location.id,
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name: location.name,
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summary: location.summary,
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desc: desc,
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mapsUrl: location.mapsUrl,
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diningTimes: nil,
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open: .closed,
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visitingChefs: nil,
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dailySpecials: nil)
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}
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var openStrings: [String] = []
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var closeStrings: [String] = []
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// Dining locations have a regular schedule, but then they also have exceptions listed for days like weekends or holidays. If there
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// are exceptions, use those times for the day, otherwise we can just use the default times. Also check for repeats! The response data
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// can include those somtimes, for reasons:tm:
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for event in location.events {
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if let exceptions = event.exceptions, !exceptions.isEmpty {
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// Only save the exception times if the location is actually open during those times, and if these times aren't a repeat.
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// I've seen repeats for Brick City Cafe specifically, where both the breakfast and lunch standard open periods had
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// exceptions listing the same singluar brunch period. That feels like a stupid choice but oh well.
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if exceptions[0].open, !openStrings.contains(exceptions[0].startTime), !closeStrings.contains(exceptions[0].endTime) {
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openStrings.append(exceptions[0].startTime)
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closeStrings.append(exceptions[0].endTime)
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}
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} else {
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if !openStrings.contains(event.startTime), !closeStrings.contains(event.endTime) {
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openStrings.append(event.startTime)
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closeStrings.append(event.endTime)
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}
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}
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}
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// Early return if there are no valid opening times, most likely because the day's exceptions dictate that the location is closed.
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// Mostly comes into play on holidays.
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if openStrings.isEmpty || closeStrings.isEmpty {
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return DiningLocation(
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id: location.id,
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name: location.name,
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summary: location.summary,
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desc: desc,
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mapsUrl: location.mapsUrl,
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diningTimes: nil,
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open: .closed,
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visitingChefs: nil,
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dailySpecials: nil)
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}
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// I hate all of this date component nonsense.
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var openDates: [Date] = []
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var closeDates: [Date] = []
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let calendar = Calendar.current
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let now = Date()
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for i in 0..<openStrings.count {
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let openParts = openStrings[i].split(separator: ":").map { Int($0) ?? 0 }
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let openTimeComponents = DateComponents(hour: openParts[0], minute: openParts[1], second: openParts[2])
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let closeParts = closeStrings[i].split(separator: ":").map { Int($0) ?? 0 }
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let closeTimeComponents = DateComponents(hour: closeParts[0], minute: closeParts[1], second: closeParts[2])
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openDates.append(calendar.date(
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bySettingHour: openTimeComponents.hour!,
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minute: openTimeComponents.minute!,
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second: openTimeComponents.second!,
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of: now)!)
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closeDates.append(calendar.date(
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bySettingHour: closeTimeComponents.hour!,
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minute: closeTimeComponents.minute!,
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second: closeTimeComponents.second!,
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of: now)!)
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}
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var diningTimes: [DiningTimes] = []
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for i in 0..<openDates.count {
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diningTimes.append(DiningTimes(openTime: openDates[i], closeTime: closeDates[i]))
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}
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// If the closing time is less than or equal to the opening time, it's probably midnight and means either open until midnight
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// or open 24/7, in the case of Bytes.
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for i in diningTimes.indices {
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if diningTimes[i].closeTime <= diningTimes[i].openTime {
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diningTimes[i].closeTime = calendar.date(byAdding: .day, value: 1, to: diningTimes[i].closeTime)!
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}
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}
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// Sometimes the openings are not in order, for some reason. I'm observing this with Brick City, where for some reason the early opening
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// is event 1, and the later opening is event 0. This is silly so let's reverse it.
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diningTimes.sort { $0.openTime < $1.openTime }
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// This can probably be done a little cleaner but it's okay for now. If the location is open but the close date is within the next
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// 30 minutes, label it as closing soon, and do the opposite if it's closed but the open date is within the next 30 minutes.
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var openStatus: OpenStatus = .closed
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for i in diningTimes.indices {
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openStatus = parseOpenStatus(openTime: diningTimes[i].openTime, closeTime: diningTimes[i].closeTime)
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// If the first event pass came back closed, loop again in case a later event has a different status. This is mostly to
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// accurately catch Gracie's multiple open periods each day.
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if openStatus != .closed {
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break
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}
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}
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// Parse the "menus" array and keep track of visiting chefs at this location, if there are any. If not then we can just save nil.
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// The time formats used for visiting chefs are inconsistent and suck so that part of this code might be kind of rough. I can
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// probably make it a little better but I think most of the blame goes to TigerCenter here.
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// Also save the daily specials. This is more of a footnote because that's just taking a string and saving it as two strings.
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let visitingChefs: [VisitingChef]?
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let dailySpecials: [DailySpecial]?
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if !location.menus.isEmpty {
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var chefs: [VisitingChef] = []
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var specials: [DailySpecial] = []
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for menu in location.menus {
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if menu.category == "Visiting Chef" {
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print("found visiting chef: \(menu.name)")
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var name: String = menu.name
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let splitString = name.split(separator: "(", maxSplits: 1)
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name = String(splitString[0])
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// Time parsing nonsense starts here. Extracts the time from a string like "Chef (4-7p.m.)", splits it at the "-",
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// strips the non-numerical characters from each part, parses it as a number and adds 12 hours as needed, then creates
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// a Date instance for that time on today's date.
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let timeStrings = String(splitString[1]).replacingOccurrences(of: ")", with: "").split(separator: "-", maxSplits: 1)
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print("raw open range: \(timeStrings)")
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let openTime: Date
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let closeTime: Date
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if let openString = timeStrings.first?.trimmingCharacters(in: .whitespaces) {
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// If the time is NOT in the morning, add 12 hours.
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let openHour = if openString.contains("a.m") {
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Int(openString.filter("0123456789".contains))!
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} else {
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Int(openString)! + 12
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}
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let openTimeComponents = DateComponents(hour: openHour, minute: 0, second: 0)
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openTime = calendar.date(
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bySettingHour: openTimeComponents.hour!,
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minute: openTimeComponents.minute!,
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second: openTimeComponents.second!,
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of: now)!
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} else {
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break
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}
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if let closeString = timeStrings.last?.filter("0123456789".contains) {
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// I've chosen to assume that no visiting chef will ever close in the morning. This could bad choice but I have
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// yet to see any evidence of a visiting chef leaving before noon so far.
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let closeHour = Int(closeString)! + 12
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let closeTimeComponents = DateComponents(hour: closeHour, minute: 0, second: 0)
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closeTime = calendar.date(
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bySettingHour: closeTimeComponents.hour!,
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minute: closeTimeComponents.minute!,
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second: closeTimeComponents.second!,
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of: now)!
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} else {
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break
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}
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// Parse the chef's status, mapping the OpenStatus to a VisitingChefStatus.
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let visitngChefStatus: VisitingChefStatus = switch parseOpenStatus(openTime: openTime, closeTime: closeTime) {
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case .open:
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.hereNow
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case .closed:
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if now < openTime {
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.arrivingLater
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} else {
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.gone
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}
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case .openingSoon:
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.arrivingSoon
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case .closingSoon:
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.leavingSoon
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}
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chefs.append(VisitingChef(
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name: name,
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description: menu.description ?? "No description available", // Some don't have descriptions, apparently.
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openTime: openTime,
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closeTime: closeTime,
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status: visitngChefStatus))
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} else if menu.category == "Daily Specials" {
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print("found daily special: \(menu.name)")
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let splitString = menu.name.split(separator: "(", maxSplits: 1)
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specials.append(DailySpecial(
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name: String(splitString[0]),
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type: String(splitString.count > 1 ? String(splitString[1]) : "").replacingOccurrences(of: ")", with: "")))
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}
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}
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visitingChefs = chefs
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dailySpecials = specials
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} else {
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visitingChefs = nil
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dailySpecials = nil
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}
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return DiningLocation(
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id: location.id,
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name: location.name,
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summary: location.summary,
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desc: desc,
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mapsUrl: location.mapsUrl,
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diningTimes: diningTimes,
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open: openStatus,
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visitingChefs: visitingChefs,
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dailySpecials: dailySpecials)
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}
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extension DiningLocation {
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mutating func updateOpenStatus() {
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var openStatus: OpenStatus = .closed
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if let diningTimes = diningTimes, !diningTimes.isEmpty {
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for i in diningTimes.indices {
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openStatus = parseOpenStatus(openTime: diningTimes[i].openTime, closeTime: diningTimes[i].closeTime)
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// If the first event pass came back closed, loop again in case a later event has a different status. This is mostly to
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// accurately catch Gracie's multiple open periods each day.
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if openStatus != .closed {
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break
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}
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}
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self.open = openStatus
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} else {
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self.open = .closed
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}
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}
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}
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